Handed in Project 1

This commit is contained in:
2024-09-25 09:00:53 +02:00
parent cdf9c7047f
commit 282bb86783
7 changed files with 254 additions and 0 deletions

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{
"main.cpp": "d",
"guess_a_number.cpp": "r",
"guess_a_number.h": "r"
}

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#include <cstdlib>
#include <iostream>
#include <string>
#include "guess_a_number.h"
// NOTE: You cannot change this file, and you don't need to understand its
// content in order to solve your task. Feel free to look around, however,
// in case you're interested.
const std::string action = std::getenv("ACTION");
// This function returns a randomly chosen integer from the interval [1, max].
int randomly_choose_a_number(int max) {
return std::rand() % max + 1;
}
int choose_a_number(int max) {
if (action == "run") {
std::cout << "?\n";
// Just here to achieve the same output behaviour, in terms of newlines,
// when a user replaces
// std::cin >> number_to_guess;
// by
// number_to_guess = choose_a_number(MAX);
return randomly_choose_a_number(max);
} else {
int guess;
std::cin >> guess;
return guess;
}
}

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#ifndef PROJECT_H
#define PROJECT_H
// NOTE: You cannot change this file. In "only" contains declarations and
// short descriptions of the functionality we provided to you.
// This function returns a randomly chosen integer from the interval [0, max].
int randomly_choose_a_number(int max);
// This function returns a number from the interval [1, max].
// The number is randomly chosen if we're in interactive mode and parameter
// choose_randomly is true, and read from the keyboard (std::cin) otherwise.
int choose_a_number(int max);
#endif

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Projekt_1/Task_1/main.cpp Normal file
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#include <iostream>
#include "guess_a_number.h"
int main() {
// Declare the required variables
int number_to_guess; // The number to guess
int guess; // The guessed number
// Pick the number to guess
std::cout << "Number to guess: ";
number_to_guess = choose_a_number(3); // Randomly choose a number from the interval [1, 3]
// Save number inputted by user into variable guess
std::cin >> guess;
std::cout << "Your guess: ";
if (guess == number_to_guess) {
std::cout << "Congratulations, you correctly guessed " << number_to_guess << "!";
} else {
std::cout << "Sorry, but " << guess << " is wrong, " << number_to_guess << " was the number to guess.";
}
}

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#include <cstdlib>
#include <iostream>
#include <string>
#include "guess_a_number.h"
// NOTE: You cannot change this file, and you don't need to understand its
// content in order to solve your task. Feel free to look around, however,
// in case you're interested.
const std::string action = std::getenv("ACTION");
void print_attempts_left(int attempts_left) {
std::cout << "You have " << attempts_left << " attempt(s) left.\n";
}
void print_you_won(int correct_guess) {
std::cout << "Congratulations, you correctly guessed " << correct_guess << "!\n";
}
void print_wrong_guess(int wrong_guess) {
std::cout << "Sorry, but " << wrong_guess << " is wrong.\n";
}
void print_you_lost(int number_to_guess, int attempts) {
std::cout << "You lost after " << attempts << " attempt(s) :-( The number to guess was " << number_to_guess << ".\n";
}
// This function returns a randomly chosen integer from the interval [1, max].
int randomly_choose_a_number(int max) {
return std::rand() % max + 1;
}
int choose_a_number(int max) {
if (action == "run") {
std::cout << "?\n";
// Just here to achieve the same output behaviour, in terms of newlines,
// when a user replaces
// std::cin >> number_to_guess;
// by
// number_to_guess = choose_a_number(MAX);
return randomly_choose_a_number(max);
} else {
int guess;
std::cin >> guess;
return guess;
}
}

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#ifndef PROJECT_H
#define PROJECT_H
// NOTE: You cannot change this file. It "only" contains declarations and
// short descriptions of the functionality we provided to you.
// This function outputs the number of attempts that are left.
//
// Example: the function call print_attempts_left(3) results in the output
// "You have 3 attempt(s) left".
void print_attempts_left(int attempts_left);
// This function outputs the winning message.
//
// Example: the function call print_you_won(9) results in the output
// "Congratulations, you correctly guessed 9!".
void print_you_won(int correct_guess);
// This function outputs a message telling the user that their guess was wrong.
//
// Example: the function call print_wrong_guess(1) results in the output
// "Sorry, but 1 is wrong.".
void print_wrong_guess(int wrong_guess);
// This function outputs the losing message.
//
// Example: the function call print_you_lost(2, 5) results in the output
// "You lost after 5 attempts :-( The number to guess was 2.".
void print_you_lost(int number_to_guess, int attempts);
// This function returns a randomly chosen integer from the interval [0, max].
int randomly_choose_a_number(int max);
// This function returns a number from the interval [1, max].
// The number is randomly chosen if we're in interactive mode and parameter
// choose_randomly is true, and read from the keyboard (std::cin) otherwise.
int choose_a_number(int max);
// Master implementation for part 1: reads the next guess from the keyboard
// and stores it in the passed variable.
//
// Example: given the function call PART1_read_next_guess(my_guess) and
// assuming that the player enters 1, variable my_guess will afterwards
// have the value 1.
void PART1_read_next_guess(int& guess);
// Master implementation for part 2: compares guess to number_to_guess,
// outputs a result-depending message (correct/wrong) and updates
// variable play to false if the guess was correct.
//
// Example: given the function call
// PART2_handle_guess(1, 2, continue_playing), a wrong-guess message
// will be outputted.
//
// Example: given the function call
// PART2_handle_guess(2, 2, continue_playing), a correct-guess message
// will be output and variable continue_playing will be set to false.
void PART2_handle_guess(int guess, int number_to_guess, bool& play);
// Master implementation for part 3: increments the number of guessing
// attempts the player made (variable attempts), and if the maximum
// number of guesses has been made, outputs a corresponding message and
// sets variable play to false.
//
// Example: given the function call
// PART3_finish_round(2, 10, performed_attempts, continue_playing), and
// assuming that performed_attempts has a value of 5, then the only
// effect of the function call is that performed_attempts will be updated
// to 6.
//
// Example: given the function call
// PART3_finish_round(2, 10, performed_attempts, continue_playing), and
// assuming that performed_attempts has a value of 9, then
// performed_attempts will be incremented to 10, a you-lost message will
// be output and continue_playing will be set to false.
void PART3_finish_round(int number_to_guess, int max_attempts, int& attempts, bool& play);
#endif

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Projekt_1/Task_2/main.cpp Normal file
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#include <iostream>
#include "guess_a_number.h"
int main() {
int number_to_guess; // The number to guess
int max_attempts; // The guessed number
std::cout << "Number to guess: ";
number_to_guess = choose_a_number(10); // Randomly choose a number from the interval [1, 10]
std::cout << "Number of attempts: ";
std::cin >> max_attempts;
// Make sure that the player has at least one attempt
if (max_attempts < 1) max_attempts = 1;
int attempts = 0; // Attempts made so far
bool play = true; // false once the game is over
while (play) {
print_attempts_left(max_attempts - attempts);
// *** Part 1: input the next guess ****************************************
int guess; // The user's guess
//PART1_read_next_guess(guess);
std::cout << "Your guess: ";
std::cin >> guess;
// *** Part 2: handle the guess the user made *****************************
//PART2_handle_guess(guess, number_to_guess, play);
if (guess == number_to_guess) {
print_you_won(guess);
play = false;
} else {
print_wrong_guess(guess);
}
// *** Part 3: finish up the round ****************************************
if (play) {
//PART3_finish_round(number_to_guess, max_attempts, attempts, play);
attempts += 1;
if (attempts == max_attempts) {
print_you_lost(number_to_guess, attempts);
play = false;
}
}
}
}